I arranged games into three locales: home, playground, and school. Cut the center out of the sandwich with a 2 1/2-inch ring mold. In the wireframe below, kids can walk in Sid’s shoes. Top 1 slice with American cheese and the other with pepper Jack, then sandwich them together. Downplaying the menu, I used audio and animation as carrots to prompt exploration. I designed the experience to feel like a play date with Sid. Gabriela’s Balancing Act is linked to an offline scavenger hunt for household levers.įrom the very moment the front page loads, there are digital doors to open, and intelligent audio commentary from the characters that encourages kids to click around, explore, and delve deeper into the site.” So I authored offline activities to extend each game. I wanted parents to co-own the curriculum. ![]() Kids explore the 'life' of a sandwich and learn the sandwich starts to decay and grow mold. ![]() Instead, Sid exclaims, “You’re here! Let’s play!” Then an event (hide-and-seek, a scavenger hunt, a butterfly chase) randomly launches. Play this observation game to find out what happens when Sid leaves a sandwich inside his lunchbox. On site open, there is no generic “Choose a game” audio. Designed for pre-readers, I wanted to drop kids directly into the action. The mold that had contaminated the experiment turned out to contain a powerful antibiotic, penicillin. Limbitless Solutions is working to transform what bionics for children will. In 1928, bacteriologist Alexander Fleming made a chance discovery from an already discarded, contaminated Petri dish. The deep dive made it possible to envision an experiential interface (instead of a standard games index). Expert mold makers at ZETTERER leverage the Fusion 360 Machining Extension. Got some old bread in the fridge Before you toss them in the trash, use them for mold science experiment. I internalized scripts to understand the show’s format, settings, and characters. ![]() To nail down a content plan, I followed three trails. Henson wanted a site that would keep pace with the show’s punchy delivery and curriculum. In each episode, he asks a compelling Why? - Why are my shoes shrinking? Why do bananas go bad? The main character Sid has a big personality and bigger questions. The Jim Henson Company partnered with PBS to produce Sid the Science Kid. CREATIVE DIRECTION, SITE ARCHITECTURE, GAME DESIGN Backstory
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